Monster Interaction with Traps and Hazardous Terrain p.31ĭ. DZ DZ ShuffleDZDZDZDZDZDZattackDZandDZmonsterDZdecksDZwhereDZapplicable. DZ DZ OptionalDZshortDZrest:DZloseDZoneDZrandomDZdiscardDZandDZrecoverDZ theDZrest. PerformDZtopDZabilityDZofDZoneDZ cardDZandDZbottomDZabilityDZofDZ theDZotherDZinDZanyDZorder.ĮliteDZfirst,DZthenDZnormalDZinDZascendingDZnumericalDZorder.DZ FocusDZonDZDZDZDZDZDZclosest,DZDZDZDZDZDZlowestDZinitiative.DZ ThenDZmoveDZtoDZmaximizeDZattackDZonDZfocus. LoseDZoneDZdiscardDZ andDZrecoverDZtheDZrest,DZ HealDZDZDZDZDZ(self )DZand refreshDZDZDZDZDZDZspentDZitems. On turn: Init iat ive : B or A Choose one path Start of Round:ī LeadingDZcardDZplayed RevealDZmonsterDZactions,DZactDZinDZinitiativeDZDZorder. The second will teach you how to use the Scenario Book to link a series of adventures together to create a story of your own choosing, advancing your character’s abilities and unlocking new content to further enhance your experience. This rule book is split into two parts: The first part will teach you how to play through an individual scenario, interacting with monsters and the environment using character ability cards. Any revealed scenario, however, can also function as a highly variable stand-alone experience. The game is meant to be played as part of a campaign, where a group of players will use the accompanying Scenario Book to string together a series of adventures, unlocking new content for the game as they progress. STOP! If you would prefer to watch a video explanation of the rules, please visit Gloomhaven is a cooperative game of battling monsters and advancing a player’s own individual goals.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |